// for (unsigned int numNeighbor = 0; numNeighbor < Map.cells[numCell].nbNeighbors; numNeighbor++) {
// if (Map.cells[numCell].infos.nbDices > Map.cells[numCell].neighbors[numNeighbor]->infos.nbDices and Map.cells[numCell].neighbors[numNeighbor]->infos.owner != Id) {